Thursday, June 11, 2020

I'm alive! kinda

Holy heck! The world really changed since I last posted here.

For the small few of you that found this place thank you for trying the game. Sorry for letting it rust away. Last year, I was honestly getting burn out. I was making this game with such a large scope and I was hoping to work on it slowly but alas I have bills to pay and I had other projects that were demanding a lot of attention. I'm also fairly new to making games in 3D and this was supposed to be a pet project where I update every so often but then I started noticing that this type of game was taking way too much time for a side project. And then.. well the next year start and COVID rocked the world.

Now all of my side hustles for this year went and gone up in smoke. I now have a lot more free time to devote back to programming.

That being said, this game as I once talked about will be closed. It's honestly a large idea that I don't have the time to tackle. That being said I'm going to rebrand this game to be a very short game or a one-level type of game and leave it like that. That way I can say that the project is finished. Maybe down the line, I'll try to make a game closer to this vision.

This game did have more progress when I last posted. I did finally get the armor system working and I was going to start working on the monster AI. So I might finish that and slap some quick art updates & a quick story and finish up.


We'll see what the future will hold. For now I'm putting this game on hold and I'll update any threads/ posts I made about this game and update those soonish. 

Saturday, June 8, 2019

Hotfix Update 0.1.3A


Just wanted to release a quick update/bug fix for the game. Sadly, I just noticed that loot items are not fully working and will require me to do some reimporting. This is relating to the problem I'm having with armor. So that for sure will be the next update. For now, enjoy this hotfix. 


0.1.3A hotfix update 

- Fixed some of the grammar on the adult scenes.

- Introduced the LustAway potion. Helps lower your lust counter by 20 points. 

- Tweaked the player combat, punching range should be longer and take less stamina but you do less damage. 

- Some weapons had the wrong damage value as I was testing monster death and forgot to set them back to normal. (I plan on doing more tweaks when a new weapon is in the game.)

- Added some new food test items

Link: 

https://drive.google.com/open?id=18nVRuWDjvCWC-VH7o-uQP9NVvc4ovf3J

Sunday, June 2, 2019

Update 0.1.3

Welcome to update 0.1.3!

Sorry for the delays! A lot got in the way of this update and a lot of other plans were pushed in order to get this update out. This update will mark the first adult content to the game. This content is in the form of  2d art and writing. ( As shown below )


New Lewd scene!


Triggering these scenes uses the new interaction system. Once you defeat a monster, you can loot their body and other "things" (if you have a high enough lust.) Losing battles will trigger a lost screen with some adult content. That being said, the lust and hunger system is also implemented in this update.

New UI element!

Over time you will get hungry and if the hunger counter reaches zero, you'll start to lose HP. To help with that, I made the first food item fill your hunger counter up (before it only healed hp). For the lust counter, you'll slowly gain lust when you're away from your camp. If your lust reaches 100, you lose and a scene will trigger. Fear not, it won't be game over as you go back to base. That will not always be the case, lose too many times and you may trigger a bad ending. That being said, those endings aren't implemented yet, as I plan on making those bad endings animated (3D). Only bad ends and relationships scenes will get them tho, rest of those scenes will be in writing and 2D art.( Unless I can find a 3D animator in the future.)

Thanks for reading! Change list below with some links.

We now have a Tiwtter! Please follow to see quick updates on the game. https://twitter.com/Blindwolfgamez


Version 0.1.13 update
- Updated tomato item - Now fills the hunger counter and heals.
- Win and lost screens - Lewd scenes can now be trigger in the forest with the Orc.
- Interaction system- Loot the body of your enemies. Stand near them and press E to find random items on them. All armors that spawn in are broken and doesn't work.
- UI updated- Added Lust, Hunger and button icons for the new systems.
-3 Adult scenes - 1. Lost with 100 lust near an orc. 2. 0 HP with an orc (lose battle). 3. Interacting with an Orc with a lust counter over 30 points. 

If you find any bugs feel free to talk about it. (Side note: Since theses two systems were rather large and needed each other, I am making this update 0.1.3. Skipping it because this could have been two updates.)

Link in the downloads page (Hotfixes and minor updates)
https://lustycall.blogspot.com/p/test-page.html

(first 0.1.3 update here) (Zip folder has the wrong version number but right files)
https://drive.google.com/open?id=16Tv8yWXRANpaanJ4cVxMFwWzn3qi8EXD

Tuesday, May 28, 2019

Quick Update

Heyo!

Quick update on CALL. So as I mentioned before I am having problems with the armor system. It's a problem that I'm slowly tackling. Before the armor, broke I was to spawn it in game and the player could wear it. Now for some reason the armor lost it's root bone info and won't connect to the player's animations unless I spawn the armor in the game beforehand. ( Which I can't since some armor spawn in loot randomly) So my game plan is to code it so all armor that is worn will be forced to connect with the rig of the player. I haven't done that before, so I need to do some more research.

On the bright side, I can spend more time on making the armor look better! I wanted to make armor look somewhat more realistic in this game. I do plan on having more "lusty/ battle bra" armor sets but this will act as the default. I'm hoping to add some mechanics that center around taking care of your armor. I just have this idea of this fox girl cleaning her armor and having one of the NPCs help her put her armor on like a squire. This could also set up some nice scenes for romantic between a squire and knight trope.      

  
Overall this means I would be releasing armor later.  In the meantime, I started to work on another system for the next minor update. I'm sure you guys will love it. I'm working on the interaction systems between losing and winning with an enemy. What happens to you if you lose or if you have high enough lust what you can do with a fallen enemy. This will be the first H scenes that will be put into the game! But before I can get to that, I need to work on base systems to trigger it. This includes loot system, lust system and hunger system. These will also change the UI of the game slightly and so far I made good progress on it. My goal is to release before the end of this month! I'll post up more progress soon. 

Thanks for reading!

Friday, May 24, 2019

Hello world! Let's begin!

Hey guys, Lusterwolf here. I decided to create a dev blog for the game. I plan on using this blog to host the extra links for downloading and set a place to hold the change lists and any other minor update without having to update the forums. I also plan on setting up other social sites to help spread info about the game and give more places for you guys to follow and interact.

I do plan on setting up a minor update for the game coming soon this week. The major update for the game I had will be delayed a bit. I recently moved and had to start looking for a new part time to help pay rent. Because of that my time has been a bit split and also the armor system I was working on broke rather hard and I had to take more time to make it work.

I'm alive! kinda

Holy heck! The world really changed since I last posted here. For the small few of you that found this place thank you for trying the game...